Lotro Basic Character Stats Guide  Morale Morale is the amount of health you have. When you run out of morale you die and are respawned at a ressurection point.and given a dread debuff. Dread lowers your maximum morale and power as well as making you more difficult to heal. Morale regenerates over time. OOC (out of combat) regeneration is at a faster rate than in combat regeneration. Increasing your vitality will increase your maximum moral and OOC morale. Minstrels, Captains, and Lore-masters can restore another character's morale. Some classes have skills enabling them to restore their own morale.
Power Power is used during special combat moves. Will increases OOC power regeneration and maximum power. Fate increases the amount of power generated while in combat.
Armour Armour reduces incoming damage from common damage sources. Common damage is what most abilities and weapons do. Uncommon damage is from nonphysical sources like fire.
Main Character AttributesVitality
- increases maximum morale
- increases morale regeneration out of combat
- increases shadow and fire resistance
- increases wound, poison and disease resistance
Might
- increases melee damage
- increases block and parry
- increases common (physical) damage reduction (mitigation)
Agility
- increases hit chance for attacks
- increases chance to evade and parry attacks
- increases ranged damage
- increases critical chance with melee and ranged attacks
Will
- increases maximum power
- increases power regeneration when not in combat
- increases fear resistance
Fate
- increases morale and power regeneration while in combat.
- increases critical strikes and critical strike damage with tactical abilities, such as spell-like abilities, healing, and non-direct damaging skills such as DOTs.
Damage Reduction (Mitigation)Common damge reduction - reduces the common damage you take by a certain percentage. Common damage is physical or normal damage. Most weapons and abilities do this type of damage.
Fire damage reduction - reduces the fire damage you take by a certain percentage.
Shadow damage reduction - reduces the shadow damage you take by a certain percentage.
ResistancesFear - increases your chance of resisting fear effects. Will increases this resistance.
Wound - increases your chance of resisting wound effects. Vitality increases this resistance.
Disease - increases your chance of resisting disease effects. Vitality increases this resistance.
Poison - increases your chance of resisting poison effects. Vitality increases this resistance.
Last update : 20-01-2008 23:31
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